Rectangular light shadows in realistic decay mode are now improved allowing the shadow code of the rectangular light to provide scenes that are closer to reality.
Adaptive QMC Global Illumination Engine no longer shows issues with DR (Distributed Rendering) when rendering the same image on multiple PCs.
Adaptive QMC Global Illumination Engine is modified to avoid creating defective solution files with DR upon rendering. The solution files are global illumination cache files, which store the global illumination of a scene and can then be used to speed up rendering or to avoid flickering in animations.
HarmonicsGI artifacts with DR is de-bugged after reports of black spots appearances or inaccurate computed illuminations in the resulting image.
"Include Atmospherics" is a new added feature, where Alpha from the Volumetric Light (atmospherics) can be applied in Alpha Render Element through an optional switch.
fR Advanced Material now has a reflect/refract material ID option feature.
A reflect/refract material ID option is also added in fR Architectural material
Excluding lists/objects is completely functional with DR. Users can exclude unwanted objects from their scenes/images on multiple machines with no occurring faults or errors.
finaltoon fully supports finalRender proxy objects now.
Problems with camera clipping planes are fixed and capable of producing accurate results.